Magical Ability:
Conjuring: 5
Sorcery: 6
Enchanting:0
Initiate Level: 1
Centering Skill: None
Geasa:None
Spells:
NameForceTypeRngTargetDurDrain
Power Bolt6PhysicalLOSBdyIF/2+1S
Power Ball4(6)PhysicalLOSBdyIF/2+1S
Mana Bolt6ManaLOSWilIF/2S
Sleep6ManaLOSWilIF/2-1S
Detect Enemies2ManaLimited4SF/2L
Analyze Truth5(6)ManaLimitedWilSF/2M
Clairvoyance2ManaLimited4SF/2-1S
Levitate Person2PhysicalTouch4SF/2+1M
Heal Wound2(4)PhysicalTouch10-essencePF/2(wound)
Wolf Sense2ManaLimited4SF/2+2M
Physical Mask2PhysicalTouch4SF/2+1M
Increase Rx+32ManaTouch2*RxSF/2D
Increase Body+42ManaTouch2*BdySF/2+1D
Imp Invisibilty2PhysicalTouch4SF/2+1M
Magical Items, et al:
ItemForce
Power Focus4
Power Focus2
Spell Locks3
Fetish Focus (x1)4
Fetish Focus (x3)2
Fetish Focus (x2)1
Quickened
Wolf Sense
2
Magical Notes/Caveats:
Advantages:+2 Detection Spells
+2 Combat Spells
+2 Forest/Prairie Spirits
Disadvantages:Wolf is loyal to friends & family until death. He cannot betray those bonds or show cowardice. Wolf can go beserk if he fails a Wil-3 test when injured.
Favored Enviroment:Forest, Prairie, or Mountain
Conjuring:May summon nature spirits with usual restrictions
Fetishes:All Usable
Medicine Lodge:Level 12
Initiate Group
Name:The Pack
Leader:Alpha
Strictures:Secrecy
Fraternity
Obedience
Oath
Limited Membership
Members:7
Resources:Luxury
Government(Ute) backed group
Description: The Pack is one of the magical arms of the intelligence apparatus of the Ute Nation (Sovereign Tribal Council of NAN). Devoted to the detection and elimination of threats to the Ute Nation (NAN). Agents typically act alone, gathering information, but, as evidenced by the Fraternity stricture above, concert their forces when necessary.

Their headquarters is located within a technological dead zone in the Rocky Mountains near the former Idaho/Utah border.